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3D & FX Generalist

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"Octane"
Project type
Modelling, Texturing, Rigging, Animation, Simulations, Compositing
Date
April 2024
This was my Graduation Project submission for my University of Lincoln Media Production course.
In this project I set out to experiment with all areas of 3D and learn some new software along the way.
This car asset was modelled and rigged in MAYA and textured in Substance Painter. I then took to Blender and Houdini to create some additional renders before editing the final video inside of After Effects.
Final Video:
https://youtu.be/8RHsYVC7EGw
The Making of:
https://youtu.be/mXVY9neJgFM
















































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